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Spent a few hours building the prototype to a game I am aiming to make soon, it's called warball and its based off a game we used to play in elementary school, except, you know, with death and stuff.
RULES: Each ball serves a different function:
RED--KILLS ON CONTACT ( like raid for ppl )
YELLOW--STUNS FOR 8 SECONDS
GREEN--STUNS FOR 4 SECONDS
BLUE--PUSHES TARGET, NO DAMAGE, NO STUN
Im planning traps.
MOVE -- arrow keys
THROW BALL -- SPACEBAR
Enemies are dumb, so to compensate they steal the ball from you on contact.
YES its glitchy, just an engine test
P.S: For those of you following the development of "Million Face Man" here's a screen cap of the new move where you lounge on a flying carpet of faces