'Aye,
Got a nice little visual demo to show how the underwater survival horror game "Aquatika" is coming along, you can check it out HERE
Found a system of saving the backgrounds as bitmaps instead of vectors which allows for adding alot of stuff in there without causing too much lag. The game is set in the sunken super ship project called the "Freedom Ship". Damn thing's so big it has it's own mall, monorail system and even an AIRPORT with runway on top.
In MY VERSION, the ship meets a mysterious demise, and the player happens across it at the seafloor. Upon investigation, you get trapped inside and need to find a way out, making it past deadly sealife, reanimated corpses of the passengers and crew, ghost, and other mysterious enemies.
Anyway, so far so good.
Millz
tomdeaap
YAY!