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TheMillz

5 Game Reviews w/ Response

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Deceptively simple, surprisingly addictive! GJ!

JosephMoonGolf responds:

Thank you! I'm glad you enjoy it.

Ok there's no popular way to say this, so it's a good thing I'm not here to make friends. This could be made in about a day. You put a drag and drop object on one side of the screen or the other, and basically created an annoying repetitive process that replaces a button ( which would have been far less annoying ) where upon each successive "press" jumps ahead in some ...idk, story? Scenario? A vague description that just describes a dog acting like a dog. You could have varied the barks or something, and the jump animation could have at least been finished, not left in the animatic state

Yea I read the part about the dead dog, sucks. But it's also manipulative, you cast a wide net to appeal to many if not all people and tug at low hanging heart strings. Nearly everyone has had a dog, or known someone who has had a dog, and I bet nearly all those people have experienced loss of that dog, so yea, this animation triggers. It's like those abused animal shelter ads that play the "arms of an angel" bit to sneak the nickles out of sad saps who miss their pups. Look I'm just saying if this was a tribute, it could have been better. I only finished because I wanted to see if this was really all there was to it before I let loose down in the reviews.

But hey I'm just some jackoff on the internet, who cares what I think

JackAstral responds:

it's about a dead dog meeting, and waiting for, you in the after life

it's just a little thing i made in an hour or two

"Fuck videogames "-Sean Murray

Yea that pretty much sums it up! That guy may have a lot of ill gotten money but he's ganna have a target on his back for a long time. This game was hilarious. I havn't played NMS but I heard a lot about it and this seems like all the complaints I've heard. Loved the silly trophies too!

Skudge responds:

Glad you like it :)

Ok, you had a small time window to make a game, I can respect that. What I didnt see was a tutorial, and that is essential, even a small indication of how to move, cause I couldn't...moving the mouse and using the arrow keys moved the camera while I just stood there. I will say the effect on the perspective was cool, looked 3d from top down view but again I couldn't move. Pressed all keys when arrows and w,a,s,d failed me. R made me teleport room to room. Keep in mind this is stuck on level one, cant move, teleport with R. Is this some kind of joke?

Guy-Unger responds:

you're not the only one to ask for a tutorial, but you seem to be the only one to not figure out the game at all..

Brilliant!

While graphics could use a little more work ( mainly the orbs, the gradient/blandness was kinda bad ) some things had a specific charm, and it was all cohesive, quite nice. The concept is sweet, yes, why is there a shark at the top of the mountain? Because epic win, that's why.

Nice opoening cinematic, pretty funny, I usually cringe when I watch a poor written story unfold, but this felt right all the way thru, nothing forced.

I didn't hit any glitches, and reached 107 place on the high score sheet when I died ( my own fault, I wanted to see what would happen jumping off ). The feel was good, liked the rebound off walls, and lock-picking achievements :)

The real issue for me was it was slow the whole time, I'm sure it's the browser's fault, if I was playing it as an swf on my desktop it would probly run fine, so I can't really knock ya for that.

Good job dude!

Skeik responds:

You can knock me for the lag, heh. It runs terrible on the desktop too, there's just way to many particles flying around, and I didn't optimize it well. Phantasmic Dead wrote and animated the entire thing, pretty much his idea.

Thanks for the review.

Follow my 3D work here: https://gamejolt.com/@TheMillz/games
OR
https://shadowband.itch.io/

Age 33, Male

Game Developer

A.W.D School of the Arts

Denver, Colorado

Joined on 6/28/06

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