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TheMillz
Follow my 3D work here: https://gamejolt.com/@TheMillz/games
OR
https://shadowband.itch.io/

Age 34, Male

Game Developer

A.W.D School of the Arts

Denver, Colorado

Joined on 6/28/06

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TheMillz's News

Posted by TheMillz - April 11th, 2008


So with the release of the joke-balloon-popping game ( It's a joke--CANNOT stress that enough, it dosn't effect the series! ) as a promotional tool for the upcoming sequel, I bet your wondering if it's really worth all the hype. To modestly put it-- sure. The adventure mode surpasses the ones in previous titles greatly, with high production value and a new game mode ( check Matt's post for greater info on this mode ). As with the other Stabika episodes, this one follows the golden rule: Get in, wow them, and get out before the act gets old. That is to say the game is no contender in length, but it is easily 2-3 times longer then the 2 previous episodes.

There are also unlockable rewards for beating the game, so I hope this inspires you all to finish. The next chapter of Kade's story of revenge is very close now. We are currently in the bug-testing phase. Expect it possibly this month ( if sponsorship doesn't stall us too greatly ) and for more info, you can go to the official site page on Millzflickz.com .


Posted by TheMillz - April 9th, 2008


MillzFlickz just released the newest project in our game linup: Circle of Pain. We believe it to be a highly innovative title, combining genres like platforming, fighting and a little bit of puzzel/maze in the level design. It features an upgrade system, 170 levels, progress memory ( so you can close out the game and pick up where you left off later ) and cool new "Planet Gravity" that allows your fighter to leap from circular platforms and "stick" to the surfaces at any angle.

Check it out here:

CIRCLE OF PAIN

Circle of Pain IS HERE!!!


Posted by TheMillz - March 4th, 2008


So I pulled out another animation over the weekend, chronicalling the events in a strange dream I had one night. Before anyone jumps to any conclusions, I'm highly ( poor choice of words there... ) anti drug. No drinking either. I was sick, and had some cold medicine, but since when does Niquil give you freaky hallucinations?

Anyway , I'm offering 3 million dollars ( in another life :P ) to anyone who can interpret the messege the dream offers. So check it out in my flash entitled:

Filtered Reality

A Filtered Reality


Posted by TheMillz - March 1st, 2008


I used this audio file given to me by a voice actor for a game project I'm working on in this song for the audio portal. I thought it sounded pretty cool and submitted it today. Hope to make more along this genre-that is, this weird kind of talking strange monolouges over music- I don't know if it's a respected, know, or even existent genre, sub or other-wise, but I think it's cool so I will probably keep it up in the future. If you like it to, check out my stuff every now and then.

As for now, check out "Official Death Sentence" and leave me a comment if ya want. :)

Song " Official Death Sentence "


Posted by TheMillz - February 23rd, 2008


Finally! After what feels like just under a week ( because it was ) my parody of "God of War" is now on the grounds. I first have to say it would SUCK ASS audio-sync wise if Matt ( coder for Stabika ) had not agreed to help me out, so big thanks to him first off.

It's not very long, but the movie analizes a week in Kratos's life that was particularly stressful ( exept Sunday, that day was actually ok, so I didn't add it ) and should add some insight as to why he's so pissed off all the time. Or mabey he's just a dick. Either way, check my tribute to the most un-disputed badass spartan ever in my movie: This Week in Kratos

This week in Kratos


Posted by TheMillz - December 13th, 2007


So yea, made a sweet Bioshock parody in under a week, did even better then my last "under-a-week" videogame parody "Assassin's Weed", which got daily 4th, and this one, "Unreleased Plasmids" recieved daily 3rd!

See it here: Unreleased Plasmids

Hope you like it! BTW, if you've never played Bioshock, you probly won't get it and call the animation " Crappy", not knowing, that is how it's supposed to be!

P.S: Please recomend for the "BIOSHOCK" collection!

Bioshock Parody!


Posted by TheMillz - December 5th, 2007


It's a step away from the Ultra-Violent "Stabika" series ( ep. 3 is on the way! ) but it should prove an interesting time killer none the less.

Play The Big Blue now, and tell us what you think!

New Game release from MillzFlickz


Posted by TheMillz - September 3rd, 2007


Stabika Ep.2 is going to be my seconed flash game to be sponsored, and is going to be released incredibly soon. I face a few small delays, but other then that it is complete and plays great. Fans of the original will not be dissapointed with a new improved adventure mode. It has new play mechanics, more insane acrobatic moves, more intense violence, more chances to die, longer run-time, more killing, the works.

Also debuting is the long-awaited Survival mode, which is entirely new and dynamic. Months of work has gone into just working on this one mode, and with 3 different difficulty levels to choose from, a high-score board to pit players world-wide for the top spot, and a secret for all those who last 3 minutes in the deadly random spawning gameplay, chances are it should hold your attention. ;)

It's coming very soon, so keep an eye out for it.

Stabika EP.2---Coming Very Soon---


Posted by TheMillz - August 3rd, 2007


Just to get it outta the way, I put the beaten smiley there 'cause it looks like it's dynig, which looks kool...

Anyway, Just launched Stabika about 2 weeks ago, thought it might catch frontpage, but NG dickholes are busy craming it with really stupid ( and occasionally deserving and good ) submissions. Not like it's news to anyone reading this, but what might be is that ep.2 of Kade's adventure is coming along at a very fine rate. All that's left from this point in time is sound effects, blood and special effects, a wicked ending, playtest and a little menu scripting.

Production on our *secret* addition to the project is also doing great. It was originally scheduled for release with Stabika ep. 1 but do to time and coding difficulties, we pushed it back. And from what I know so far ( it's so secret, even I know so little about it! ) it's ganna be big, and should satisfy fans who want a change in pace from the original "interactive movie" style of Ep.1.

The game is currently spread wide across many, many different internet sites ( many not in english ) and the official site had gotten thousands of hits. Those of you who mention your grevences with storyline, be assured it's going somewhere big, with a twist and turn here and there, aswell as a BIG CLUE of what's to come in the seconed episode, currently titled "CARNAGE", and for good reason.

Stay tuned.

The Rise of Stabika