00:00
00:00
TheMillz
Follow my 3D work here: https://gamejolt.com/@TheMillz/games
OR
https://shadowband.itch.io/

Age 34, Male

Game Developer

A.W.D School of the Arts

Denver, Colorado

Joined on 6/28/06

Level:
23
Exp Points:
5,602 / 5,880
Exp Rank:
8,627
Vote Power:
6.47 votes
Rank:
Town Watch
Global Rank:
66,843
Blams:
28
Saves:
80
B/P Bonus:
2%
Whistle:
Garbage
Trophies:
13
Medals:
371

TheMillz's News

Posted by TheMillz - March 2nd, 2011


I make stoopid flash about cHarLIE shhhh e3N NO WAI!?!?

Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyy

LLIMZ


Posted by TheMillz - January 26th, 2011


EDIT: I noticed some of you are actually (THANKS! :P) playing along here, so in that spirit, here's a link to a 2nd vid you can help hype up:

Link to "Skinny Valve"

Today I noticed a ton of ppl running around the mall with "Daft Punk" t-shirts. Without even thinking I told my friend Kyle I could make a musical phenomenon that would push Daft Punk out of the market by just mixing and trashing ( more or less ) random audio clips found thruout the internet, and use Audacity to make songs.

And by make songs I mean bullshit mix them with no ryme or reason.

Anywhoo, the bet was 20 bucks, and the terms were that I could make the band name ( UMV, I literally turned to him and said "pick ANYTHING and I'll use it." He passed up "Cummed up Butholes" and chose 'UMV) the new big sensation BEFORE March 26th, 2 months from today.

I plan on getting it big by making a ton of tracks for the "fake band" and putting them up on YouTube. You can help my friend TOTALLY SUCK IT by subscribing, commenting and generally doing anything to make it a hit. Do you have to like it? Pshhhh, hell no, I don't even like it. BUT WE'RE TALKING 20 DOLLARS PEOPLE!

So if you wanna help out, click here:

UMV SONG 1: Kyle owes me Money

As per usual, the best comments range anywhere from the " OMG UMV FOR LIFE!!1!" ( the 1 is important! ) to " BEST BAND, 'NUFF SAID, " and anything in between.

P.S: Be sure to look at how many dislikes there are, and say something like " Oh look, ( number of dislikes ) ppl are gay for Justin Bieber " or something. You've seen the internet, you know how it is...

PEOPLE OF THE INTERNET: Help burn my friend!


Posted by TheMillz - January 3rd, 2011


Hey,

looking for a coder for a small project. Check the visuals here:

http://www.swfcabin.com/open/129410900 6

Coders interested should go to this thread for the info:

http://www.newgrounds.com/bbs/topic/12 22429

Thanks,
Millz


Posted by TheMillz - December 18th, 2010


Hey,

any flash game coders looking for a project, this one is 100% done with the visuals and requires coding, examples of gameplay available upon request, 50-50 profit split. Follow link here:

PROJECT LINK

Thank you,
Millz


Posted by TheMillz - October 26th, 2010


HEY!

So my horror project Aquatika is ganna be delayed and not make it's Hollow's release date :(

We COULD have it out, but it just would be a bastardation of the original concept, so hopefully a lil' more cooking time will get this cake to bake.

ANYWHO, I've began some work on the next project down the line, and I'm looking for a good reliable coder who is interested in handling the script. There is $$$ profit possibilities, so if interested, pm me or something. You can get a look at what I got HERE!

Related to the game's concept of crazy gravity is this glitchy, unfinished work linked below. It's a relic from the time where the ill-fated "Wonder Circus" project was my baby. Looking hardly anything like I had imagined the finished project, you can play thru it and get a taste of the story and game mechanics in THIS FREAKING LINK BAAAHHH!!!!

^^ Arrows move & jump. Spacebar shoots hula hoops when you get them. Click "next" if you wanna skip a portion.

Wow. Feels good to get it out really coulda' been something I'd say. Incidentally, I came up with the idea for the character being crazy LONG before Shutter Island. I remember watching it and being all "FUCK!" lol, but it was still an epic movie.

Millz

Some saddness and some gladness


Posted by TheMillz - September 15th, 2010


Hey all,

The game project I've been working on is really coming along great! Hoping to have a start-to-finish build done by the 26th of Sept, and hopefully a sponsor will pick it up and we will have polished out any bugs that may arise in time for the big (scheduled) release date: Halloween!

The game puts you in the fins of a scuba diver who's been having haunting visions of a ghost who rises from the ocean and begs for his aid (before splitting apart!). The diver is drawn to the shipwreck of the century, the sunken "Freedom Ship", which is a huge concept ship that actually appears to be in development in real life.

But there is something terribly evil aboard...something that will remind players why they should fear the unknown! My first survival horror game, see pic below for an idea of what to expect. I'll let ya'll know when it comes out! :D

Millz

Aquatika Update ( Horror Game! )


Posted by TheMillz - August 4th, 2010


Check it out HERE

The game as a whole is coming along pretty well, I'm surprised (in a good way) with it and hope to drop a sick game on you guys when it's all done :)

Millz


Posted by TheMillz - July 27th, 2010


Hey all,

Been busy working on the latest project with my new coding partner TJ Potts, and we've got a pretty decent movement engine happening for you guys to check out. We'd appreciate if you toyed around for it a sec by clicking THIS LINK HERE and telling us how it feels for you. Suggestions/comments of the helpful variation would be best ;)

A few notes:

Aim where you want to go with the mouse, and hold X to swim in that direction.

-While swimming, you can perform a little "speed burst" by pushing Z.

- Attack with the C key

- Change weapons with Spacebar

- Speargun does not fire anything yet

- As of now, you can swim thru the walls, naturally this will not be the case in the finished game.

-There are 3 rooms in this tech demo, swim to the edge of the room your in to get to the next one.

That's all, thanks for helping us out everyone :)
Millz

P.S: Unrelated bear pic for your enjoyment.

Tech Demo: try the movement mechanics of my new game plz!


Posted by TheMillz - June 25th, 2010


'Aye,

Got a nice little visual demo to show how the underwater survival horror game "Aquatika" is coming along, you can check it out HERE

Found a system of saving the backgrounds as bitmaps instead of vectors which allows for adding alot of stuff in there without causing too much lag. The game is set in the sunken super ship project called the "Freedom Ship". Damn thing's so big it has it's own mall, monorail system and even an AIRPORT with runway on top.

In MY VERSION, the ship meets a mysterious demise, and the player happens across it at the seafloor. Upon investigation, you get trapped inside and need to find a way out, making it past deadly sealife, reanimated corpses of the passengers and crew, ghost, and other mysterious enemies.

Anyway, so far so good.
Millz

Survival/Horror update (Aquatika)


Posted by TheMillz - May 26th, 2010


Hey all,

still hope to find someone interested in working with me to make my aquatic horror game about the fictional sinking of "The Freedom Ship". Details can still be viewed HERE

I hope to have the game out by Halloween, and there's a 50/50 split of any money we make from sponsorship.Serious coders only please, have had issues with drop-outs in the past. Thank you.

Millz

STILL looking for AS2/AS3 partner on HORROR game!